## THE ROOKERY.

(

The Guarded Chessboard)

The White rooks cannot move outside the little square in which they are

enclosed except on the final move, in giving checkmate. The puzzle is

how to checkmate Black in the fewest possible moves with No. 8 rook, the

other rooks being left in numerical order round the sides of their

square with the break between 1 and 7.

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STALEMATE.
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COUNTING THE RECTANGLES.