The names given to the various lines of a tooth on a gear-wheel are as follows: In Figure 233, A is the face and B the flank of a tooth, while C is the point, and D the root of the tooth; E is the height or depth, and F the breadth. P P is t... Read more of Drawing Gear Wheels at How to Draw.caInformational Site Network Informational
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THE TWICKENHAM PUZZLE.





(Moving Counter Problem)
[Illustration:
( I ) ((N))
( M ) ((A))
( H ) ((T))
( E ) ((W))
( C ) ((K))
( )
]
In the illustration we have eleven discs in a circle. On five of the
discs we place white counters with black letters--as shown--and on five
other discs the black counters with white letters. The bottom disc is
left vacant. Starting thus, it is required to get the counters into
order so that they spell the word "Twickenham" in a clockwise direction,
leaving the vacant disc in the original position. The black counters
move in the direction that a clock-hand revolves, and the white counters
go the opposite way. A counter may jump over one of the opposite colour
if the vacant disc is next beyond. Thus, if your first move is with K,
then C can jump over K. If then K moves towards E, you may next jump W
over C, and so on. The puzzle may be solved in twenty-six moves.
Remember a counter cannot jump over one of its own colour.


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