In this puzzle the twenty kennels do not communicate with one another by
doors, but are divided off by a low wall. The solitary occupant is the
greyhound which lives in the kennel in the top left-hand corner. When he
is allowed his liberty he has to obtain it by visiting every kennel once
and only once in a series of knight's moves, ending at the bottom
right-hand corner, which is open to the world. The lines in the above
diagram show one solution. The puzzle is to discover in how many
different ways the greyhound may thus make his exit from his corner

THE GREAT SCRAMBLE. THE GROCER AND DRAPER. facebooktwittergoogle_plusredditpinterestlinkedinmail