Here is another puzzle game. One player, representing the British
general, places a counter at B, and the other player, representing the
enemy, places his counter at E. The Britisher makes the first advance
along one of the roads to the next town, then the enemy moves to one of
his nearest towns, and so on in turns, until the British general gets
into the same town as the enemy and captures him. Although each must
always move along a road to the next town only, and the second player
may do his utmost to avoid capture, the British general (as we should
suppose, from the analogy of real life) must infallibly win. But how?
That is the question.

A TRICK WITH DICE. A WONDERFUL VILLAGE. facebooktwittergoogle_plusredditpinterestlinkedinmail